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Design Chunking with Scrum

I stumbled across a great article which outlines how to deal with User-Experience/graphic design in the context of an agile project.

The problem: coming up with a consistent user interface design across a website while working iteratively and incrementally.
  * Attempt 1: Fully agile - out of the book Scrum
  * Attempt 2: Upfront IA and graphic design
  * Attempt 3: Post skinning
  * Attempt 4 - "Design Chunking". The winner. i..e. Iteration Zero begins with design, design stays 1 iteration ahead.

Design Chunking is essentially how our projects at Siyelo have naturally evolved to-date. WIth 1-week sprint lengths, we are tending to use a 1-week planning & design concept phase ("iteration zero") before starting development (though you can start doing non-UI features during this time too).

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Posted by Glenn Roberts 

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